

The boosters will, once again, allow you to purchase status upgrades to help you survive. The first is the boosters, which return from Uncharted 2, but with an updated selection. While playing the online game, there will be two major features that help you to crush your enemies, see them driven before you, etc., etc. These options will grant new abilities to the weapons, including better scopes, larger clips, better stocks and more. Emblems will also make an appearance, but where the customizations will really play a major role is with the weaponry. Many of the customizations will be primarily aesthetic, with hundreds of clothes and accessories to choose from. The buddy system also acts like a squad, in that you will be able to respawn near your buddy if you choose.Ĭharacter customizations are also an addition where a lot of time can be spent. Every player will be paired with another, and the two of you collectively share the success-or failure-of a match.

The game also emphasizes the buddy system, which Naughty Dog hopes will encourage teamwork. Expect many more modes to be announced in the coming months, including a return of most-if not all-of the modes from Uncharted 2. Naughty Dog also showed off two new competitive modes: free-for-all and “Three Team Deathmatch”, which pits three squads of two players each against each other in a mode similar to Assassin’s Creed: Brotherhood’s “Alliance” multiplayer mode.

You jump between the trucks and the cargo plane, then once the plane has taken flight, you switch to a massive hangar that plays in a more familiar way-minus the occasional strafing runs from passing fighter planes. The games taking place in “The Airstrip” begin with a cargo plane being chased by trucks. “The Airstrip” is a bit more unusual in that it is actually two maps in one. The two maps shown were “The Airstrip” and “The Chateau.” “The Chateau” is a fairly traditional looking map with multiple levels spread out over a fairly sizeable area, complete with ziplines for quick transit. We’re getting an entirely new experience built on the foundation of the previous game, which could make for a fairly fantastic offering. The things that worked in the multiplayer of Uncharted 2 will all return, but the additions will make the sequel’s multiplayer feel like far more than just an update. Naughty Dog recently highlighted its multiplayer offering for the upcoming game, and it is an understatement to say that the system has been overhauled. With Uncharted 3, developer Naughty Dog hopes to strike a balance that will have people throwing awards like ninja stars at the single-player, while offering a multiplayer that stands on its own as one of the year’s best.
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Maybe that is unfair to what was a great multiplayer package, but the multiplayer didn’t get people to buy PS3 systems the campaign did. It was fun and original and still maintains a dedicated following online, but when people talk about how amazing Uncharted 2 was, they are usually referring to the single-player experience. But for as good as the single-player was, the multiplayer never really caught on in the same way–granted, that is a fairly high bar that the single-player set. If you played Uncharted 2 and didn’t enjoy yourself at least a bit, then you may legitimately be dead inside.
